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Dive report

Four Horsemen | Dickaroo | PVE | 5X | 10/1

Online NA 64.40.223.6:28020 checked 8m ago

5x monthly wipes moddedoxidepve
Drop in
4/ 20 players now 20% full
27-day averagepeak 7
#2,188ranktop 10% · #374 in NA
16d agolast wipemonthly schedule
18d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  • 18d 21h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW16d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Four Horsemen | Dickaroo | PVE | 5X | 10/1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Four Horsemen | Dickaroo | PVE | 5X | 10/1: 5x Rust servers, Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What's the meaning of the tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The server browser shows these tags for Four Horsemen | Dickaroo | PVE | 5X | 10/1: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts16 (Group limit): You can have up to 16 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Four Horsemen | Dickaroo | PVE | 5X | 10/1 perform?

It averaged 66 server fps over the last 48 hours, with a low of 29. Buildings, deployables and all other world objects added up to as many as 143,348 entities. Memory use peaked at 4,327 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The NA tag marks Four Horsemen | Dickaroo | PVE | 5X | 10/1 as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 64.40.223.6:28020.

What's the uptime like for Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 is live as of this check. Its reported uptime shows a restart about 10 hours ago. Over the past full 7 days it stayed up for 167 of 168 hours, or 99%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Four Horsemen | Dickaroo | PVE | 5X | 10/1?

On Windows, Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipe?

The only wipe Four Horsemen | Dickaroo | PVE | 5X | 10/1 takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 16 days 4 hours ago. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Recent wipes have averaged a busiest crowd of 9 players. The peak crowd on the latest wipe came 5 hours in.

Settings and map

What settings are in place on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

At 5x gather, Four Horsemen | Dickaroo | PVE | 5X | 10/1 does what its name suggests. 16 players is the maximum group size. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The map on Four Horsemen | Dickaroo | PVE | 5X | 10/1 is procedural and size 4,250, generated by the game with seed 129885663. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Out of 20 slots, 4 are filled on Four Horsemen | Dickaroo | PVE | 5X | 10/1 right now. The seven-day average is 2 players, with a peak of 7. At 17:00 UTC in the last 48 hours, the average reached its highest: 4 players.

What's Four Horsemen | Dickaroo | PVE | 5X | 10/1's rank among Rust servers?

Over the last seven days Four Horsemen | Dickaroo | PVE | 5X | 10/1 sits at #2,188 on player hours, which is #374 in North America and inside the top 10% of all ranked servers.

Getting in

What's the way to join Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.223.6:28020. You can find its website at https://discord.com/invite/TEdvqP27An.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players There are 20 slots on this server.
ts16
Group limit You can have up to 16 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.