Atlas - 10x Development
Online NA 64.40.8.251:28020 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 17:46 UTC, in 4d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 11hThu 22 Oct, 17:46 UTC
- 11d 11hThu 29 Oct, 17:46 UTC
- 18d 12hThu 5 Nov, 19:00 UTCFW
- 25d 11hThu 12 Nov, 17:46 UTC
- 32d 11hThu 19 Nov, 17:46 UTC
- 39d 11hThu 26 Nov, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 226/ 350
- 245/ 350
- 21/ 50
- 58/ 100
- 4/ 100
- 4/ 100
Quick answers
Tags and listings
Where does Atlas - 10x Development appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Atlas - 10x Development: Best 10x Rust servers, Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
How should you read the tags on Atlas - 10x Development?
The server browser shows these tags for Atlas - 10x Development: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): It holds 0 players; ts20 (Group limit): The team limit is 20; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; modded (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is Atlas - 10x Development lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and all other world objects added up to as many as 2,399 entities. Memory use peaked at 4,136 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Atlas - 10x Development in?
Atlas - 10x Development lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 64.40.8.251:28020.
Is Atlas - 10x Development up, and how often does it stay online?
Right now Atlas - 10x Development is online. Its reported uptime shows a restart about 5 days 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 14 September 2026 is when Rust Going Deep first saw it.
What Rust version is Atlas - 10x Development on?
Rust network protocol 2634 and build 167584 is what Atlas - 10x Development runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Atlas - 10x Development wipe?
The prediction follows its tag because too few of Atlas - 10x Development's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 22 October at 17:46 UTC. 16 days 12 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.
What happens on wipe day at Atlas - 10x Development?
The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings are in place on Atlas - 10x Development?
The name says it: Atlas - 10x Development is a 10x gather server. The group limit is 20 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is active on Atlas - 10x Development?
The map on Atlas - 10x Development is procedural and size 4,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Billy Joe's Custom Map.
Population
How many players are on Atlas - 10x Development?
0 players are on Atlas - 10x Development as you read this. For the past week, players averaged 0 with a high of 1.
What position does Atlas - 10x Development hold in the server rankings?
Atlas - 10x Development ranks #11,563 for player hours over the last seven days, #1,382 in North America and in the top 52% of ranked servers.
Getting in
What's the process to join Atlas - 10x Development?
Open Rust and press F1, then type client.connect 64.40.8.251:28020. Alternatively, click Launch Rust on this page to join via Steam.