Atlas - Monthly Development
Online 64.40.8.251:28130 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 17:50 UTC, in 4d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 8hThu 22 Oct, 17:50 UTC
- 11d 8hThu 29 Oct, 17:50 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 25d 8hThu 12 Nov, 17:50 UTC
- 32d 8hThu 19 Nov, 17:50 UTC
- 39d 8hThu 26 Nov, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Atlas - Monthly Development appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Atlas - Monthly Development are: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What's the meaning of the tags on Atlas - Monthly Development?
gmvanilla (Game mode): It's vanilla survival; mp0 (Max players): The slot count is 0; ts16 (Group limit): The team limit is 16; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; modded (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Atlas - Monthly Development puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Atlas - Monthly Development?
Atlas - Monthly Development does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 64.40.8.251:28130.
Is Atlas - Monthly Development up, and how often does it stay online?
Atlas - Monthly Development is live as of this check. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 21 September 2026.
What Rust version is Atlas - Monthly Development on?
Rust network protocol 2634 and build 167781 is what Atlas - Monthly Development runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Atlas - Monthly Development follow for wipes?
The prediction follows its tag because too few of Atlas - Monthly Development's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 22 October at 17:50 UTC. 16 days 15 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.
What happens on wipe day at Atlas - Monthly Development?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on Atlas - Monthly Development?
The name of Atlas - Monthly Development contains no gather rate. 16 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
Population
How many players are on Atlas - Monthly Development?
0 players are on Atlas - Monthly Development as you read this. Across the last seven days, the typical count has been 0 players.
What position does Atlas - Monthly Development hold in the server rankings?
Over the last seven days, Atlas - Monthly Development is #15,843 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Atlas - Monthly Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.251:28130.