[EU] Midlands Primitive pvp
Online 64.40.9.169:31015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe · high confidence
Coming wipes
- 18d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does [EU] Midlands Primitive pvp appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Midlands Primitive pvp are: EU Rust servers, live, Modded Rust servers and Primitive Rust servers. The server list shows it under Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on [EU] Midlands Primitive pvp?
The server browser shows these tags for [EU] Midlands Primitive pvp: gmprimitive (Game mode): It's primitive—guns are out, bows, spears and melee are in; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is [EU] Midlands Primitive pvp lag-free?
It averaged 29 server fps over the last 48 hours, with a low of 20. Buildings, deployables and all other world objects added up to as many as 95,866 entities. The top memory figure was 3,492 MB. Players experience lag when fps drops and entities climb.
What's the location of [EU] Midlands Primitive pvp?
No region tag comes from [EU] Midlands Primitive pvp, though the name points to Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 64.40.9.169:31015.
Is [EU] Midlands Primitive pvp up, and how often does it stay online?
[EU] Midlands Primitive pvp is live as of this check. Its reported uptime shows a restart about 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is [EU] Midlands Primitive pvp on?
The version on [EU] Midlands Primitive pvp is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [EU] Midlands Primitive pvp follow for wipes?
One wipe a month is all [EU] Midlands Primitive pvp does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 13 hours is how long ago this world came into being.
What happens on wipe day at [EU] Midlands Primitive pvp?
The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to [EU] Midlands Primitive pvp?
Its name does not state a gather rate for [EU] Midlands Primitive pvp. The group limit is the game's default of 8 players. It runs primitive, melee, bows and spears only, no guns. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [EU] Midlands Primitive pvp?
A game-generated procedural map of size 4,250 with seed 1583848389 is in play on [EU] Midlands Primitive pvp. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on [EU] Midlands Primitive pvp?
Right now 0 players are on [EU] Midlands Primitive pvp, which has 200 slots. For the past week, players averaged 0 with a high of 1.
Where does [EU] Midlands Primitive pvp sit in the rankings?
Over the last seven days, [EU] Midlands Primitive pvp is #15,530 by player hours, among the top 70% of all ranked servers.
Join info
What's the way to join [EU] Midlands Primitive pvp?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.9.169:31015.
