[US] The Wild - Solo/Duo/Trio/Quad
Online 64.42.177.220:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #634 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 75
- 21/ 200
- 1/ 150
- 0/ 50
- 92/ 100
- 34/ 200
Quick answers
Tags and search
Where does [US] The Wild - Solo/Duo/Trio/Quad appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] The Wild - Solo/Duo/Trio/Quad: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on [US] The Wild - Solo/Duo/Trio/Quad?
[US] The Wild - Solo/Duo/Trio/Quad's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts4 (Group limit): Teams max out at 4; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): This server runs build 158240; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on [US] The Wild - Solo/Duo/Trio/Quad?
Average server fps for the last 48 hours was 83, and the lowest was 55. The entity count reached a high of 114,047, covering buildings, deployables and everything else. Memory use peaked at 2,409 MB. Players experience lag when fps drops and entities climb.
What's the location of [US] The Wild - Solo/Duo/Trio/Quad?
There is no region tag on [US] The Wild - Solo/Duo/Trio/Quad, but the name hints at North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 64.42.177.220:28015.
What's the uptime like for [US] The Wild - Solo/Duo/Trio/Quad?
[US] The Wild - Solo/Duo/Trio/Quad is up and reachable at the moment. Its reported uptime shows a restart about 21 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is [US] The Wild - Solo/Duo/Trio/Quad on?
The version on [US] The Wild - Solo/Duo/Trio/Quad is Rust network protocol 2631 and build 158240, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does [US] The Wild - Solo/Duo/Trio/Quad wipe?
The next wipe for [US] The Wild - Solo/Duo/Trio/Quad is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 101 days 8 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
Settings and map
What settings and rules have been applied to [US] The Wild - Solo/Duo/Trio/Quad?
No gather rate appears in the name of [US] The Wild - Solo/Duo/Trio/Quad. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Which map is active on [US] The Wild - Solo/Duo/Trio/Quad?
[US] The Wild - Solo/Duo/Trio/Quad uses a procedural map of size 3,800 with seed 1324442452, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Population
What's the population like on [US] The Wild - Solo/Duo/Trio/Quad?
[US] The Wild - Solo/Duo/Trio/Quad is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.
Where does [US] The Wild - Solo/Duo/Trio/Quad sit in the rankings?
Over the last seven days, [US] The Wild - Solo/Duo/Trio/Quad is #15,807 by player hours, among the top 72% of all ranked servers. It ranks #634 among quad servers.
How to join
What's the process to join [US] The Wild - Solo/Duo/Trio/Quad?
Open Rust and press F1, then type client.connect 64.42.177.220:28015. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/5gdJQCX is its website.