Spikerustserver
Online 64.52.227.82:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 327/ 400
- 527/ 600
- 199/ 225
- 275/ 325
- 285/ 350
- 348/ 425
Quick answers
Tags and search
Where does Spikerustserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Spikerustserver are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Spikerustserver?
The server browser shows these tags for Spikerustserver: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Spikerustserver?
Spikerustserver does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 64.52.227.82:28015.
What's the uptime like for Spikerustserver?
Right now Spikerustserver is online. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 8 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Spikerustserver?
Rust network protocol 2634 and build 167781 is what Spikerustserver runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Spikerustserver wipe?
The wipes recorded for Spikerustserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days ago.
Map and rules
What settings are in place on Spikerustserver?
Its name does not state a gather rate for Spikerustserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Spikerustserver?
A procedural map, generated by the game, is in play on Spikerustserver.
Population
How many players are on Spikerustserver?
Out of 10 slots, 0 are filled on Spikerustserver right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.
Where does Spikerustserver sit in the rankings?
Over the last seven days, Spikerustserver is #6,764 by player hours, among the top 31% of all ranked servers.
How to join
How do you get into Spikerustserver?
To join, open Rust, hit F1, and enter client.connect 64.52.227.82:28015. Or click Launch Rust on this page to open the game through Steam and connect.