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Dive report

SnowDaddy's Zombie server

Online EU 65.108.10.160:28035 checked 12m ago

quad monthly wipes moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #2563 in EU
13d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC13d ago 3 – running 0
Sun 4 Oct, 18:54 UTC13d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC16d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW16d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC17d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC19d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC20d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SnowDaddy's Zombie server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SnowDaddy's Zombie server are: EU Rust servers, live, Modded Rust servers and Best Rust zombie servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on SnowDaddy's Zombie server?

The server browser shows these tags for SnowDaddy's Zombie server: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is SnowDaddy's Zombie server lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 60. Buildings, deployables and all other world objects added up to as many as 301 entities. 1,175 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of SnowDaddy's Zombie server?

Its location is Europe, according to the EU tag SnowDaddy's Zombie server displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 65.108.10.160:28035.

How reliable is SnowDaddy's Zombie server?

Right now SnowDaddy's Zombie server is online. According to its reported uptime, the last restart was about 12 days 15 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 27 September 2026.

What is the Rust version for SnowDaddy's Zombie server?

The version on SnowDaddy's Zombie server is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does SnowDaddy's Zombie server follow for wipes?

One wipe a month is all SnowDaddy's Zombie server does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 1 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What happens on wipe day at SnowDaddy's Zombie server?

Across its recent wipes, the average busiest point drew 3 players. The peak crowd on the latest wipe came 11 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Map and rules

What settings and rules have been applied to SnowDaddy's Zombie server?

No gather rate appears in the name of SnowDaddy's Zombie server. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on SnowDaddy's Zombie server?

The map on SnowDaddy's Zombie server is procedural and size 1,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Population

What's the population like on SnowDaddy's Zombie server?

SnowDaddy's Zombie server is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.

Where does SnowDaddy's Zombie server sit in the rankings?

Over the last seven days SnowDaddy's Zombie server sits at #15,843 on player hours, which is #2,563 in Europe and inside the top 72% of all ranked servers. Among servers in the quad category, it holds #635.

Getting in

What's the process to join SnowDaddy's Zombie server?

Open Rust and press F1, then type client.connect 65.108.10.160:28035. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166652,ts4

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts4
Group limit Teams max out at 4.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.