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Dive report

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

Online EU 65.108.196.248:28018 checked 6m ago

vanillamoddedcarbonpve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #2563 in EU
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS are: EU Rust servers, live, Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): In the server browser it appears under Europe — that is the tag list ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Average server fps for the last 48 hours was 237, and the lowest was 168. The entity count reached a high of 2,402, covering buildings, deployables and everything else. The top memory figure was 2,004 MB. Players experience lag when fps drops and entities climb.

What location is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS in?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 65.108.196.248:28018.

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS up, and how often does it stay online?

Right now ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is online. Its reported uptime shows a restart about 4 hours ago. Over the past full 7 days it stayed up for 167 of 168 hours, or 99%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS on?

The version on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS wipe?

The wipes recorded for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 5 hours is how long ago this world came into being.

What happens on wipe day at ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Recent wipes have averaged a busiest crowd of 2 players. 39 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

No gather rate appears in the name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

A game-generated procedural map of size 2,000 with seed 1 is in play on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS busy?

Right now 0 players are on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, which has 100 slots. Over the past week it has drawn 0 players on average.

Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS sit in the rankings?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS ranks #15,843 for player hours over the last seven days, #2,563 in Europe and in the top 72% of ranked servers.

Getting in

How do you get into ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.108.196.248:28018. You can find its website at https://enjoythedifference.net.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.