coles media servers
Offline 65.181.12.125:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 297/ 350
- 246/ 275
- 116/ 200
- 121/ 200
- 132/ 250
Quick answers
Tags and search
Where does coles media servers appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include coles media servers: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on coles media servers?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list coles media servers puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find coles media servers?
There is no published region for coles media servers. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 65.181.12.125:28015.
How reliable is coles media servers?
The server coles media servers is not reachable at the moment; the last sighting was 10 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is coles media servers on?
On Windows, coles media servers runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does coles media servers wipe?
coles media servers's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 hours is how long ago this world came into being.
Settings and map
What settings are in place on coles media servers?
No gather rate appears in the name of coles media servers. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on coles media servers?
The map on coles media servers is procedural, made by the game.
Player count
What's the population like on coles media servers?
The last sighting of coles media servers was 10 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.
Where does coles media servers sit in the rankings?
For player hours in the last seven days, coles media servers ranks #15,205, within the top 69% of ranked servers.
Getting in
What's the process to join coles media servers?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.181.12.125:28015.