Skip to the content
Dive report

Ghc te

Online 65.20.114.181:30328 checked 10m ago

moddedoxide
Drop in
0/ 24 players now 0% full
07-day averagepeak –
#15,133ranktop 70%
7h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123419:0020:0021:0023:0000:0001:00Wiped Thu 22 Oct, 19:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0020:0021:0023:0000:0001:00Wiped Thu 22 Oct, 19:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Ghc te appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Ghc te are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Ghc te?

gmrust (Game mode): This is the standard Rust survival experience; mp24 (Max players): The slot count is 24; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): It's on build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Ghc te puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Ghc te perform?

It averaged 225 server fps over the last 48 hours, with a low of 209. The entity count reached a high of 14,917, covering buildings, deployables and everything else. 866 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Ghc te?

There is no published region for Ghc te. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 65.20.114.181:30328.

How reliable is Ghc te?

Ghc te is live as of this check. According to its reported uptime, the last restart was about 5 hours ago. Rust Going Deep has had it on record since 22 October 2026.

What Rust version is Ghc te on?

On Linux, Ghc te runs Rust network protocol 2635 and build 168909. The protocol must match to join; Steam will update your game.

Wipe details

When does Ghc te wipe?

Too few wipes are on record for Ghc te to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 hours.

Rules and settings

What settings and rules have been applied to Ghc te?

No gather rate appears in the name of Ghc te. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Ghc te?

The map on Ghc te is procedural and size 2,000, generated by the game with seed 986026612. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Ghc te busy?

Out of 24 slots, 0 are filled on Ghc te right now. The seven-day average for players here is 0.

What position does Ghc te hold in the server rankings?

Over the last seven days, Ghc te is #15,133 by player hours, among the top 70% of all ranked servers.

Getting in

What's the process to join Ghc te?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 65.20.114.181:30328.

What each one means

Server tags

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp24
Max players The slot count is 24.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168909
Build It's on build 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.