int_new Local Server
Offline 65.20.114.54:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and listings
Where does int_new Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry int_new Local Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on int_new Local Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list int_new Local Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of int_new Local Server?
There is no published region for int_new Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 65.20.114.54:28015.
Is int_new Local Server up, and how often does it stay online?
Right now int_new Local Server is offline, having last been seen 7 hours ago. It was up 57% of the time over the last full 3 days, 41 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is int_new Local Server on?
Rust network protocol 2634 and build 167781 is what int_new Local Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does int_new Local Server wipe?
Too few wipes are on record for int_new Local Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 3 days 16 hours.
Map and rules
What settings are in place on int_new Local Server?
The name of int_new Local Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on int_new Local Server?
int_new Local Server uses a game-generated procedural map.
Player count
How many players are on int_new Local Server?
int_new Local Server was last seen 7 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does int_new Local Server hold in the server rankings?
For player hours in the last seven days, int_new Local Server ranks #5,039, within the top 23% of ranked servers.
Join info
How do you get into int_new Local Server?
To join, open Rust, hit F1, and enter client.connect 65.20.114.54:28015. Or click Launch Rust on this page to open the game through Steam and connect.