ResServer
Offline 65.74.83.197:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 163/ 200
- 305/ 350
- 244/ 275
- 125/ 200
- 130/ 200
- 149/ 250
Quick answers
Tags and search
Where does ResServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ResServer are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ResServer?
The server browser shows these tags for ResServer: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of ResServer?
ResServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 65.74.83.197:28015.
How reliable is ResServer?
The server ResServer is not reachable at the moment; the last sighting was 2 days 22 hours ago. It was up 4% of the time over the last full 7 days, 6 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for ResServer?
The version on ResServer is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does ResServer wipe?
The wipes recorded for ResServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 9 days 3 hours is how long ago this world came into being.
Settings and map
What settings are in place on ResServer?
The name of ResServer contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ResServer?
ResServer uses a game-generated procedural map.
Player count
What's the population like on ResServer?
ResServer was last seen 2 days 22 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
Where does ResServer sit in the rankings?
Over the last seven days, ResServer is #10,054 by player hours, among the top 45% of all ranked servers.
How to join
What's the process to join ResServer?
To join, open Rust, hit F1, and enter client.connect 65.74.83.197:28015. Or click Launch Rust on this page to open the game through Steam and connect.