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Dive report

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD

Offline NA 66.110.247.117:1058 checked 34d ago

Drop in
0/ 32 players now 0% full
07-day averagepeak –
#15,138rank#1567 in NA
196d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD are: Rust community servers, going deep and North American Rust server list. The server list shows it under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

The server browser shows these tags for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD: gmrust (Game mode): Survival, as standard Rust does it; mp32 (Max players): There are 32 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.110.247.117:1058.

Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD up, and how often does it stay online?

Right now PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is offline, having last been seen 34 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on?

Rust network protocol 2633 and build 163794 is what PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD wipe?

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 196 days 12 hours is how long ago this world came into being.

Settings and map

Which rules and settings is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD running?

Its name does not state a gather rate for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

The map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is procedural, made by the game.

Population

How many players are on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

The last sighting of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD was 34 days 14 hours ago; it is offline right now.

What position does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold in the server rankings?

Over the last seven days PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sits at #15,138 on player hours, which is #1,567 in North America and inside the top – of all ranked servers.

How to join

What's the way to join PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.110.247.117:1058.

What each one means

Server tags

Published as mp32,ptrak,$r?,v2633,NA,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp32
Max players There are 32 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.