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Dive report

Dan's Experiment PvE

Offline 66.114.157.174:28015 checked 29d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,402rankno region published
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Dan's Experiment PvE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Dan's Experiment PvE are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Dan's Experiment PvE?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Dan's Experiment PvE puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Dan's Experiment PvE in?

No region comes from Dan's Experiment PvE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.114.157.174:28015.

What's the uptime like for Dan's Experiment PvE?

Dan's Experiment PvE is down at the moment; it was last up 29 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Dan's Experiment PvE?

The version on Dan's Experiment PvE is Rust network protocol 2633 and build 163207, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Dan's Experiment PvE follow for wipes?

The wipes recorded for Dan's Experiment PvE are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 42 days 12 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Dan's Experiment PvE running?

The name of Dan's Experiment PvE contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Dan's Experiment PvE?

A procedural map, generated by the game, is in play on Dan's Experiment PvE.

Player count

What's the population like on Dan's Experiment PvE?

Right now Dan's Experiment PvE is offline, with its last appearance 29 days 4 hours ago.

What's Dan's Experiment PvE's rank among Rust servers?

Over the last seven days, Dan's Experiment PvE is #15,402 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join Dan's Experiment PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.114.157.174:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163207
Build The build number is 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.