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Dive report

A Rust Server

Online 66.163.118.215:7029 checked 10m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#14,334ranktop 65%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:30 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list A Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on A Rust Server?

It averaged 67 server fps over the last 48 hours, with a low of 31. The entity count reached a high of 46,763, covering buildings, deployables and everything else. The top memory figure was 2,679 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is A Rust Server in?

There is no published region for A Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.163.118.215:7029.

Is A Rust Server up, and how often does it stay online?

Right now A Rust Server is online. According to its reported uptime, the last restart was about 6 days 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 21 September 2026.

What is the Rust version for A Rust Server?

The version on A Rust Server is Rust network protocol 2634 and build 167398, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does A Rust Server wipe?

A Rust Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 16 hours.

What can you expect on wipe day at A Rust Server?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings are in place on A Rust Server?

Its name does not state a gather rate for A Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Rust Server?

The map on A Rust Server is procedural and size 3,000, generated by the game with seed 11984. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on A Rust Server?

A Rust Server is holding 0 players on its 40 slots at the moment. The seven-day average is 0 players, with a peak of 1.

What position does A Rust Server hold in the server rankings?

For player hours in the last seven days, A Rust Server ranks #14,334, within the top 65% of ranked servers.

Getting in

How do you get into A Rust Server?

Open Rust and press F1, then type client.connect 66.163.118.215:7029. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.