IronHold | Solo/Quad/vanilla+
Online 66.23.231.235:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:40 UTC FW16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does IronHold | Solo/Quad/vanilla+ appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include IronHold | Solo/Quad/vanilla+: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on IronHold | Solo/Quad/vanilla+?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list IronHold | Solo/Quad/vanilla+ puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on IronHold | Solo/Quad/vanilla+?
It averaged 120 server fps over the last 48 hours, with a low of 94. Buildings, deployables and all other world objects added up to as many as 79,554 entities. Memory use peaked at 2,061 MB. Players experience lag when fps drops and entities climb.
Where can you find IronHold | Solo/Quad/vanilla+?
There is no published region for IronHold | Solo/Quad/vanilla+. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.23.231.235:28080.
Is IronHold | Solo/Quad/vanilla+ up, and how often does it stay online?
IronHold | Solo/Quad/vanilla+ is live as of this check. Its reported uptime shows a restart about 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is IronHold | Solo/Quad/vanilla+ on?
Rust network protocol 2634 and build 166494 is what IronHold | Solo/Quad/vanilla+ runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does IronHold | Solo/Quad/vanilla+ follow for wipes?
IronHold | Solo/Quad/vanilla+ limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 12 hours ago.
What happens on wipe day at IronHold | Solo/Quad/vanilla+?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 17 hours in.
Rules and settings
What settings and rules have been applied to IronHold | Solo/Quad/vanilla+?
No gather rate appears in the name of IronHold | Solo/Quad/vanilla+. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on IronHold | Solo/Quad/vanilla+?
IronHold | Solo/Quad/vanilla+ uses a procedural map of size 3,703 with seed 2067014836, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on IronHold | Solo/Quad/vanilla+?
Out of 100 slots, 0 are filled on IronHold | Solo/Quad/vanilla+ right now. The seven-day average for players here is 0.
What position does IronHold | Solo/Quad/vanilla+ hold in the server rankings?
For player hours in the last seven days, IronHold | Solo/Quad/vanilla+ ranks #15,807, within the top 72% of ranked servers.
How to join
What's the process to join IronHold | Solo/Quad/vanilla+?
To join, open Rust, hit F1, and enter client.connect 66.23.231.235:28080. Or click Launch Rust on this page to open the game through Steam and connect.