RustScape Local Test
Offline 66.242.218.24:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:49 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 415/ 425
- 588/ 600
- 352/ 425
- 689/ 750
- 109/ 200
- 307/ 325
Quick answers
Tags and search
Where does RustScape Local Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustScape Local Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustScape Local Test?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168018 (Build): The build number is 168018; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list RustScape Local Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find RustScape Local Test?
No region comes from RustScape Local Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.242.218.24:28015.
Is RustScape Local Test up, and how often does it stay online?
RustScape Local Test is down at the moment; it was last up 3 days 13 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustScape Local Test?
Rust network protocol 2635 and build 168018 is what RustScape Local Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does RustScape Local Test wipe?
The wipes recorded for RustScape Local Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 13 hours is how long ago this world came into being.
What can you expect on wipe day at RustScape Local Test?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on RustScape Local Test?
Its name does not state a gather rate for RustScape Local Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Player stats
Is RustScape Local Test busy?
RustScape Local Test was last seen 3 days 13 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What position does RustScape Local Test hold in the server rankings?
Over the last seven days, RustScape Local Test is #15,807 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join RustScape Local Test?
Open Rust and press F1, then type client.connect 66.242.218.24:28015. Alternatively, click Launch Rust on this page to join via Steam.