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Dive report

RustScape Local Test

Offline 66.242.218.24:28015 checked 3d ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:49 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustScape Local Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustScape Local Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustScape Local Test?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168018 (Build): The build number is 168018; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list RustScape Local Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find RustScape Local Test?

No region comes from RustScape Local Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.242.218.24:28015.

Is RustScape Local Test up, and how often does it stay online?

RustScape Local Test is down at the moment; it was last up 3 days 13 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. 14 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustScape Local Test?

Rust network protocol 2635 and build 168018 is what RustScape Local Test runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does RustScape Local Test wipe?

The wipes recorded for RustScape Local Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 13 hours is how long ago this world came into being.

What can you expect on wipe day at RustScape Local Test?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings are in place on RustScape Local Test?

Its name does not state a gather rate for RustScape Local Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Player stats

Is RustScape Local Test busy?

RustScape Local Test was last seen 3 days 13 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What position does RustScape Local Test hold in the server rankings?

Over the last seven days, RustScape Local Test is #15,807 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join RustScape Local Test?

Open Rust and press F1, then type client.connect 66.242.218.24:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168018
Build The build number is 168018.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.