Apollos Wasteland
Online NA 66.51.96.53:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 76% in NA, and #355 of the duo servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 14d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 200
- 2/ 100
- 2/ 200
- 63/ 999
- 5/ 150
- 2/ 125
Quick answers
Tags and search
Where does Apollos Wasteland appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Apollos Wasteland: Duo Rust servers, live, Modded Rust servers, Rust build and creative servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Apollos Wasteland?
gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): There are 75 slots on this server; ts2 (Group limit): The team limit is 2; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^k (Build server): Work on base designs and practise building; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): Its browser listing sits under North America — that is the tag list Apollos Wasteland puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is Apollos Wasteland lag-free?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and all other world objects added up to as many as 117,913 entities. The top memory figure was 3,591 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Apollos Wasteland?
The NA tag marks Apollos Wasteland as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.96.53:28055.
How reliable is Apollos Wasteland?
Apollos Wasteland is live as of this check. According to its reported uptime, the last restart was about 1 hours ago. Over the past full 2 days it stayed up for 48 of 48 hours, or 100%. The first sighting by Rust Going Deep was on 19 October 2026.
What is the Rust version for Apollos Wasteland?
Rust network protocol 2634 and build 167781 is what Apollos Wasteland runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Apollos Wasteland follow for wipes?
An estimate from the force wipe gives Apollos Wasteland's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 2 days 22 hours. Wipes are scheduled monthly, as shown in its tags.
Settings and map
What settings are in place on Apollos Wasteland?
Its name does not state a gather rate for Apollos Wasteland. The group cap is 2 players (duo). It runs build & creative, build freely in a sandbox, no gathering needed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on Apollos Wasteland?
Apollos Wasteland uses a procedural map of size 4,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on Apollos Wasteland?
Out of 75 slots, 0 are filled on Apollos Wasteland right now. The seven-day average is 0 players, with a peak of 1.
What's Apollos Wasteland's rank among Rust servers?
Apollos Wasteland ranks #12,383 for player hours over the last seven days, #1,413 in North America and in the top 57% of ranked servers. It ranks #355 among duo servers.
Join info
How do you get into Apollos Wasteland?
Open Rust and press F1, then type client.connect 66.51.96.53:28055. Alternatively, click Launch Rust on this page to join via Steam.
