Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 76% in NA, and #549 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe · high confidence
Coming wipes
- 18d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 5/ 75
- 26/ 200
- 4/ 150
- 0/ 50
- 154/ 175
- 44/ 200
Quick answers
Tags and search
Where does Heralds' Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Heralds' Rust Server: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on Heralds' Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America — that is the tag list Heralds' Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does Heralds' Rust Server perform?
It averaged 5 server fps over the last 48 hours, with a low of 5. At its peak it carried 90,644 entities, including buildings and deployables. Memory use peaked at 2,387 MB. Players experience lag when fps drops and entities climb.
Where can you find Heralds' Rust Server?
Heralds' Rust Server lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.96.69:28040.
Is Heralds' Rust Server up, and how often does it stay online?
Heralds' Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 46 minutes ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Heralds' Rust Server?
Rust network protocol 2634 and build 167781 is what Heralds' Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Heralds' Rust Server follow for wipes?
Heralds' Rust Server limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 15 days 23 hours ago. The tags list wipes scheduled every month.
What happens on wipe day at Heralds' Rust Server?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Heralds' Rust Server running?
The name of Heralds' Rust Server contains no gather rate. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Heralds' Rust Server?
A game-generated procedural map of size 4,000 with seed 303130808 is in play on Heralds' Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is Heralds' Rust Server busy?
Out of 50 slots, 0 are filled on Heralds' Rust Server right now. The seven-day average is 0 players, with a peak of 2.
What position does Heralds' Rust Server hold in the server rankings?
Heralds' Rust Server ranks #12,008 for player hours over the last seven days, #1,405 in North America and in the top 54% of ranked servers. It ranks #549 among quad servers.
How to join
What's the process to join Heralds' Rust Server?
To join, open Rust, hit F1, and enter client.connect 66.51.96.69:28040. Or click Launch Rust on this page to open the game through Steam and connect.
