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Dive report

oliverwood

Offline NA 66.51.97.65:28020 checked 23d ago

monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,810ranktop 71% · #1609 in NA
42d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does oliverwood appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include oliverwood: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on oliverwood?

The server browser shows these tags for oliverwood: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is oliverwood in?

oliverwood lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.51.97.65:28020.

Is oliverwood up, and how often does it stay online?

Right now oliverwood is offline, having last been seen 23 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for oliverwood?

The version on oliverwood is Rust network protocol 2633 and build 163207, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does oliverwood wipe?

The next wipe for oliverwood is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 42 days 5 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Rules and settings

What settings and rules have been applied to oliverwood?

Its name does not state a gather rate for oliverwood. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on oliverwood?

oliverwood uses a procedural map of size 6,000 with seed 55500, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on oliverwood?

Right now oliverwood is offline, with its last appearance 23 days 15 hours ago.

What's oliverwood's rank among Rust servers?

Over the last seven days oliverwood sits at #15,810 on player hours, which is #1,609 in North America and inside the top 71% of all ranked servers.

How to join

What's the way to join oliverwood?

To join, open Rust, hit F1, and enter client.connect 66.51.97.65:28020. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163207
Build The build number is 163207.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.