FGG - Experiment 49
Online NA 66.51.98.57:28005 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC16d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC17d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC22d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does FGG - Experiment 49 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FGG - Experiment 49 are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on FGG - Experiment 49?
FGG - Experiment 49's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is FGG - Experiment 49 lag-free?
The last 48 hours saw an average of 59 server fps, never dropping below 31. Buildings, deployables and all other world objects added up to as many as 45,611 entities. The top memory figure was 3,662 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of FGG - Experiment 49?
FGG - Experiment 49 lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.98.57:28005.
How reliable is FGG - Experiment 49?
FGG - Experiment 49 is live as of this check. The uptime it gives puts the last restart at roughly 16 days 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is FGG - Experiment 49 on?
Rust network protocol 2634 and build 166494 is what FGG - Experiment 49 runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does FGG - Experiment 49 follow for wipes?
The only wipe FGG - Experiment 49 takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 4 hours ago. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at FGG - Experiment 49?
The average peak across recent wipes is 3 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2, the pop had dropped under half.
Map and rules
What settings and rules have been applied to FGG - Experiment 49?
Its name does not state a gather rate for FGG - Experiment 49. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on FGG - Experiment 49?
A game-generated procedural map of size 3,000 with seed 1609848817 is in play on FGG - Experiment 49. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on FGG - Experiment 49?
FGG - Experiment 49 is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.
What's FGG - Experiment 49's rank among Rust servers?
FGG - Experiment 49 ranks #15,826 for player hours over the last seven days, #1,571 in North America and in the top 72% of ranked servers.
Getting in
What's the process to join FGG - Experiment 49?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.98.57:28005.
