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Dive report

SCAVENGERSHAVEN.NET (TEST SERVER)

Offline NA 66.51.98.59:28015 checked 4d ago

weekly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#10,981ranktop 50% · #1362 in NA
4d agolast wipeweekly schedule
2d 4hnext wipeTue 20 Oct, 06:52 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 50% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 06:52 UTC, in 2d 4h. Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 2d 4h
    Tue 20 Oct, 06:52 UTC
  • 9d 4h
    Tue 27 Oct, 06:52 UTC
  • 16d 4h
    Tue 3 Nov, 06:52 UTC
  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  • 23d 4h
    Tue 10 Nov, 06:52 UTC
  • 30d 4h
    Tue 17 Nov, 06:52 UTC
  • 37d 4h
    Tue 24 Nov, 06:52 UTC
  • 44d 4h
    Tue 1 Dec, 06:52 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC4d ago 2 – running 0
Thu 1 Oct, 18:02 UTC FW16d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC20d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC22d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC29d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER)'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts5 (Group limit): You can have up to 5 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.98.59:28015.

What's the uptime like for SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) is down at the moment; it was last up 4 days 16 hours ago. It was up 35% of the time over the last full 7 days, 59 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?

On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does SCAVENGERSHAVEN.NET (TEST SERVER) follow for wipes?

Its tag guides the prediction since SCAVENGERSHAVEN.NET (TEST SERVER) has too few wipes on record to confirm the schedule. Expect the next wipe on Tuesday 20 October at 06:52 UTC. This world has been running since 4 days 19 hours ago. The tags show wipes set to happen every week.

What can you expect on wipe day at SCAVENGERSHAVEN.NET (TEST SERVER)?

The average peak across recent wipes is 1 players. 2 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 3.5.

Settings and map

Which rules and settings is SCAVENGERSHAVEN.NET (TEST SERVER) running?

Its name does not state a gather rate for SCAVENGERSHAVEN.NET (TEST SERVER). The group limit is 5 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on SCAVENGERSHAVEN.NET (TEST SERVER)?

A game-generated procedural map of size 4,096 with seed 1337 is in play on SCAVENGERSHAVEN.NET (TEST SERVER). RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

What's the population like on SCAVENGERSHAVEN.NET (TEST SERVER)?

The last sighting of SCAVENGERSHAVEN.NET (TEST SERVER) was 4 days 16 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 2.

What's SCAVENGERSHAVEN.NET (TEST SERVER)'s rank among Rust servers?

Over the last seven days SCAVENGERSHAVEN.NET (TEST SERVER) sits at #10,981 on player hours, which is #1,362 in North America and inside the top 50% of all ranked servers.

Join info

What's the way to join SCAVENGERSHAVEN.NET (TEST SERVER)?

Open Rust and press F1, then type client.connect 66.51.98.59:28015. Alternatively, click Launch Rust on this page to join via Steam. https://www.scavengershaven.net/ is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts5
Group limit You can have up to 5 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build The build number is 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.