Joe's Private Playland
Offline NA 66.51.98.70:28000 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 64% in NA, and #450 of the quad servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 29/ 300
- 26/ 300
- 6/ 200
- 11/ 80
- 0/ 100
- 4/ 75
Quick answers
Tags and filters
Where does Joe's Private Playland appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Joe's Private Playland: Modded Rust servers, Rust roleplay servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Joe's Private Playland?
Joe's Private Playland's game browser tags read: gmsoftcore (Game mode): Softcore rules apply, making it easier; mp50 (Max players): There are 50 slots on this server; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^s (Softcore): Softcore rules apply: death doesn't take everything, part of your inventory stays; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Joe's Private Playland?
Its location is North America, according to the NA tag Joe's Private Playland displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.51.98.70:28000.
How reliable is Joe's Private Playland?
Joe's Private Playland is down at the moment; it was last up 4 days 19 hours ago. In the last full 6 days, 40 of 144 hours were online, 28% uptime. The first sighting by Rust Going Deep was on 11 October 2026.
What Rust version is Joe's Private Playland on?
The version on Joe's Private Playland is Rust network protocol 2634 and build 167398, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Joe's Private Playland wipe?
The next wipe for Joe's Private Playland is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 7 days 7 hours. Wipes are scheduled monthly, as shown in its tags.
Rules and settings
What settings are in place on Joe's Private Playland?
Its name does not state a gather rate for Joe's Private Playland. 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's gentler mode: some of your loot is kept. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Joe's Private Playland?
The map on Joe's Private Playland is procedural and size 5,000, generated by the game with seed 1. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is Joe's Private Playland busy?
Joe's Private Playland was last seen 4 days 19 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 2.
Where does Joe's Private Playland sit in the rankings?
Joe's Private Playland ranks #8,239 for player hours over the last seven days, #1,193 in North America and in the top 37% of ranked servers. Among servers in the quad category, it holds #450.
Getting in
How do you get into Joe's Private Playland?
To join, open Rust, hit F1, and enter client.connect 66.51.98.70:28000. Or click Launch Rust on this page to open the game through Steam and connect.
