Standard Deviation- PvE, No Decay, survival variable.
Online NA 66.51.98.74:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 76% in NA, and #548 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW16d ago | 1 | – | running | 0 |
| Thu 24 Sep, 20:06 UTC23d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 7/ 140
- 1/ 200
- 7/ 50
- 2/ 250
- 1/ 50
- 1/ 100
Quick answers
Tags and listings
Where does Standard Deviation- PvE, No Decay, survival variable. appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Standard Deviation- PvE, No Decay, survival variable. are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on Standard Deviation- PvE, No Decay, survival variable.?
The server browser shows these tags for Standard Deviation- PvE, No Decay, survival variable.: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Standard Deviation- PvE, No Decay, survival variable. lag-free?
Average server fps for the last 48 hours was 6, and the lowest was 5. At its peak it carried 76,296 entities, including buildings and deployables. Memory use peaked at 2,400 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.51.98.74:28015.
How reliable is Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. is live as of this check. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Standard Deviation- PvE, No Decay, survival variable.?
The version on Standard Deviation- PvE, No Decay, survival variable. is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Standard Deviation- PvE, No Decay, survival variable. follow for wipes?
One wipe a month is all Standard Deviation- PvE, No Decay, survival variable. does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 14 hours. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at Standard Deviation- PvE, No Decay, survival variable.?
Across its recent wipes, the average busiest point drew 1 players. 2 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.
Map and rules
Which rules and settings is Standard Deviation- PvE, No Decay, survival variable. running?
Its name does not state a gather rate for Standard Deviation- PvE, No Decay, survival variable.. The group cap is 4 players (quad). It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. uses a procedural map of size 3,500 with seed 1, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on Standard Deviation- PvE, No Decay, survival variable.?
Out of 50 slots, 0 are filled on Standard Deviation- PvE, No Decay, survival variable. right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 0 players.
What's Standard Deviation- PvE, No Decay, survival variable.'s rank among Rust servers?
Standard Deviation- PvE, No Decay, survival variable. ranks #11,940 for player hours over the last seven days, #1,403 in North America and in the top 54% of ranked servers. Among servers in the quad category, it holds #548.
Getting in
What's the way to join Standard Deviation- PvE, No Decay, survival variable.?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.98.74:28015.
