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Dive report

RARustTesting

Online 66.51.99.118:34118 checked 10m ago

vanillamoddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#7,579ranktop 34%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:21 UTC17d ago 1 – running 0
Mon 28 Sep, 15:32 UTC19d ago 1 – 2 days 0
Sun 27 Sep, 22:52 UTC19d ago 1 – 0.7 days 0
Fri 25 Sep, 15:17 UTC22d ago 1 held half 2.3 days 0
Thu 24 Sep, 13:02 UTC23d ago 1 – 1.1 days 0
Thu 24 Sep, 00:56 UTC23d ago 1 – 0.5 days 1
Mon 21 Sep, 18:38 UTC26d ago 1 halved by day 1 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RARustTesting appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RARustTesting: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RARustTesting?

The server browser shows these tags for RARustTesting: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins; oxidation (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of RARustTesting?

RARustTesting does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.51.99.118:34118.

What's the uptime like for RARustTesting?

Right now RARustTesting is online. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RARustTesting on?

Rust network protocol 2634 and build 167781 is what RARustTesting runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does RARustTesting wipe?

No next wipe can be predicted for RARustTesting, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 17 days 5 hours ago.

What can you expect on wipe day at RARustTesting?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

What settings and rules have been applied to RARustTesting?

Its name does not state a gather rate for RARustTesting. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

Population

How many players are on RARustTesting?

RARustTesting is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.

Where does RARustTesting sit in the rankings?

Over the last seven days, RARustTesting is #7,579 by player hours, among the top 34% of all ranked servers.

How to join

How do you get into RARustTesting?

To join, open Rust, hit F1, and enter client.connect 66.51.99.118:34118. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8,oxidation

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Other

oxidation
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.