PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe · high confidence
Coming wipes
- 18d 13hThu 5 Nov, 19:00 UTCFW
- 25d 8hThu 12 Nov, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:16 UTC2d ago | 10 | – | running | 2 |
| Thu 1 Oct, 18:15 UTC FW16d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC30d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 2000
- 84/ 200
- 89/ 200
- 18/ 30
- 5/ 100
- 12/ 75
Quick answers
Tags and listings
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Who's in charge of PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname comes from PVE Land [US]|SkillTree|Raidable Bases|EVENTS and from 4 other servers we track, which points to one operator behind them.
How should you read the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts16 (Group limit): Teams max out at 16; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS lag-free?
The last 48 hours saw an average of 58 server fps, never dropping below 29. Buildings, deployables and all other world objects added up to as many as 98,231 entities. 4,303 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The NA tag marks PVE Land [US]|SkillTree|Raidable Bases|EVENTS as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.99.151:28080.
What's the uptime like for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Right now PVE Land [US]|SkillTree|Raidable Bases|EVENTS is online. The uptime it gives puts the last restart at roughly 16 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The version on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does PVE Land [US]|SkillTree|Raidable Bases|EVENTS follow for wipes?
The wipe rhythm for PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 2 days 15 hours. The tags show wipes scheduled every two weeks.
What can you expect on wipe day at PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The average peak across recent wipes is 11 players. 12 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 9.
Rules and settings
Which rules and settings is PVE Land [US]|SkillTree|Raidable Bases|EVENTS running?
The name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS contains no gather rate. Group size is capped at 16 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is procedural and size 4,096, generated by the game with seed 58744231. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Population
How many players are on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Out of 100 slots, 0 are filled on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now. For the past week, players averaged 3 with a high of 10. At 19:00 UTC in the last 48 hours, the average reached its highest: 6 players.
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the rankings?
Over the last seven days, PVE Land [US]|SkillTree|Raidable Bases|EVENTS sits at #2,009 by player hours, among the top 9% of all ranked servers and #335 in North America.
Join info
What's the way to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.151:28080. https://rustedmaster.eu is its website.
