FINAL ORDER STAGING
Offline 66.51.99.158:3700 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 182/ 200
- 475/ 450
- 613/ 675
- 198/ 225
- 220/ 275
- 122/ 200
Quick answers
Tags and listings
Where does FINAL ORDER STAGING appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FINAL ORDER STAGING are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FINAL ORDER STAGING?
FINAL ORDER STAGING's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165021 (Build): The build number is 165021; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is FINAL ORDER STAGING in?
No region comes from FINAL ORDER STAGING. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.51.99.158:3700.
How reliable is FINAL ORDER STAGING?
Right now FINAL ORDER STAGING is offline, having last been seen 26 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.
What is the Rust version for FINAL ORDER STAGING?
On Linux, FINAL ORDER STAGING runs Rust network protocol 2633 and build 165021. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does FINAL ORDER STAGING follow for wipes?
FINAL ORDER STAGING's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 51 days 8 hours ago.
Settings and map
What settings are in place on FINAL ORDER STAGING?
No gather rate appears in the name of FINAL ORDER STAGING. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on FINAL ORDER STAGING?
FINAL ORDER STAGING uses a procedural map of size 4,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on FINAL ORDER STAGING?
Right now FINAL ORDER STAGING is offline, with its last appearance 26 days 14 hours ago.
What's FINAL ORDER STAGING's rank among Rust servers?
For player hours in the last seven days, FINAL ORDER STAGING ranks #15,498, within the top 68% of ranked servers.
Join info
How do you get into FINAL ORDER STAGING?
To join, open Rust, hit F1, and enter client.connect 66.51.99.158:3700. Or click Launch Rust on this page to open the game through Steam and connect.
