dont join
Online NA 66.51.99.38:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 02:58 UTC17d ago | 2 | – | running | 1 |
| Wed 30 Sep, 20:16 UTC17d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does dont join appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include dont join: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on dont join?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166448 (Build): It's on build 166448; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; NA (North America): In the server browser it appears under North America — that is the tag list dont join puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is dont join lag-free?
Average server fps for the last 48 hours was 58, and the lowest was 51. Buildings, deployables and all other world objects added up to as many as 94,063 entities. The top memory figure was 5,867 MB. Players experience lag when fps drops and entities climb.
What location is dont join in?
The NA tag marks dont join as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 66.51.99.38:28025.
What's the uptime like for dont join?
dont join is live as of this check. According to its reported uptime, the last restart was about 17 days 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is dont join on?
Rust network protocol 2634 and build 166448 is what dont join runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does dont join wipe?
The only wipe dont join takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 17 days 14 hours. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at dont join?
Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 1 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to dont join?
Its name does not state a gather rate for dont join. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on dont join?
A game-generated procedural map of size 4,020 with seed 1337 is in play on dont join. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player stats
How many players are on dont join?
Out of 50 slots, 0 are filled on dont join right now. Over the past week it has drawn 0 players on average.
Where does dont join sit in the rankings?
Over the last seven days dont join sits at #15,843 on player hours, which is #1,573 in North America and inside the top 72% of all ranked servers.
Getting in
What's the way to join dont join?
Open Rust and press F1, then type client.connect 66.51.99.38:28025. Alternatively, click Launch Rust on this page to join via Steam.
