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Dive report

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills

Online NA 66.51.99.39:28019 checked 11m ago

monthly wipes moddedoxidepve
Drop in
1/ 100 players now 1% full
07-day averagepeak 2
#5,139ranktop 23% · #891 in NA
16d agolast wipemonthly schedule
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:10 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts100 (Group limit): You can have up to 100 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills perform?

The last 48 hours saw an average of 113 server fps, never dropping below 88. At its peak it carried 93,823 entities, including buildings and deployables. The top memory figure was 4,218 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.99.39:28019.

Is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills up, and how often does it stay online?

Right now [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is online. Its reported uptime shows a restart about 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

On Linux, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills follow for wipes?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 10 hours. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 1 hours in.

Rules and settings

What settings and rules have been applied to [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

No gather rate appears in the name of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. Group size is capped at 100 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

The map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills is procedural and size 3,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

Out of 100 slots, 1 are filled on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.

What's [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills's rank among Rust servers?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills ranks #5,139 for player hours over the last seven days, #891 in North America and in the top 23% of ranked servers.

How to join

What's the process to join [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

To join, open Rust, hit F1, and enter client.connect 66.51.99.39:28019. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://forgerustservers.com.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts100
Group limit You can have up to 100 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.