Rustmod.cc solo/duo
Online NA 66.51.99.44:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 75% in NA, and #348 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 3/ 50
- 1/ 120
- 0/ 75
- 169/ 200
- 13/ 150
- 17/ 200
Quick answers
Tags and listings
Where does Rustmod.cc solo/duo appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rustmod.cc solo/duo: Duo Rust servers, live, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
How should you read the tags on Rustmod.cc solo/duo?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts2 (Group limit): You can have up to 2 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America — that is the tag list Rustmod.cc solo/duo puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on Rustmod.cc solo/duo?
Average server fps for the last 48 hours was 36, and the lowest was 5. At its peak it carried 70,612 entities, including buildings and deployables. The top memory figure was 3,675 MB. Players experience lag when fps drops and entities climb.
Where can you find Rustmod.cc solo/duo?
Rustmod.cc solo/duo lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.99.44:28015.
What's the uptime like for Rustmod.cc solo/duo?
Rustmod.cc solo/duo is live as of this check. The uptime it gives puts the last restart at roughly 31 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Rustmod.cc solo/duo?
On Linux, Rustmod.cc solo/duo runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
When does Rustmod.cc solo/duo wipe?
The only wipe Rustmod.cc solo/duo takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 9 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at Rustmod.cc solo/duo?
Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 1 hours in.
Settings and map
What settings and rules have been applied to Rustmod.cc solo/duo?
The name of Rustmod.cc solo/duo contains no gather rate. A group can have at most 2 players (duo). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Rustmod.cc solo/duo?
A game-generated procedural map of size 3,500 with seed 575110 is in play on Rustmod.cc solo/duo. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Rustmod.cc solo/duo?
Out of 50 slots, 0 are filled on Rustmod.cc solo/duo right now. The seven-day average is 0 players, with a peak of 1.
What position does Rustmod.cc solo/duo hold in the server rankings?
Over the last seven days, Rustmod.cc solo/duo sits at #11,778 by player hours, among the top 53% of all ranked servers and #1,391 in North America. It ranks #348 among duo servers.
How to join
What's the way to join Rustmod.cc solo/duo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.44:28015. https://rustmod.cc is its website.