Rustmod.cc PVE | Raidable Bases |
Online NA 66.51.99.45:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe · high confidence
Coming wipes
- 18d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:36 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:26 UTC FW16d ago | 0 | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 68/ 200
- 59/ 125
- 51/ 200
- 65/ 100
- 47/ 150
- 24/ 420
Quick answers
Tags and filters
Where does Rustmod.cc PVE | Raidable Bases | appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rustmod.cc PVE | Raidable Bases |: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rustmod.cc PVE | Raidable Bases |?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America — that is the tag list Rustmod.cc PVE | Raidable Bases | puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is Rustmod.cc PVE | Raidable Bases | lag-free?
It averaged 37 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 2,956, covering buildings, deployables and everything else. The top memory figure was 2,135 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Rustmod.cc PVE | Raidable Bases |?
Its location is North America, according to the NA tag Rustmod.cc PVE | Raidable Bases | displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.99.45:28025.
What's the uptime like for Rustmod.cc PVE | Raidable Bases |?
Right now Rustmod.cc PVE | Raidable Bases | is online. According to its reported uptime, the last restart was about 33 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Rustmod.cc PVE | Raidable Bases |?
On Linux, Rustmod.cc PVE | Raidable Bases | runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Rustmod.cc PVE | Raidable Bases | wipe?
One wipe a month is all Rustmod.cc PVE | Raidable Bases | does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 12 days 12 hours ago. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at Rustmod.cc PVE | Raidable Bases |?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 7 hours passed before the crowd peaked.
Map and rules
What settings are in place on Rustmod.cc PVE | Raidable Bases |?
The name of Rustmod.cc PVE | Raidable Bases | contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Rustmod.cc PVE | Raidable Bases |?
Rustmod.cc PVE | Raidable Bases | uses a procedural map of size 1,000 with seed 55555, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on Rustmod.cc PVE | Raidable Bases |?
Right now 0 players are on Rustmod.cc PVE | Raidable Bases |, which has 50 slots. Across the last seven days, the typical count has been 0 players.
What position does Rustmod.cc PVE | Raidable Bases | hold in the server rankings?
Over the last seven days, Rustmod.cc PVE | Raidable Bases | sits at #15,859 by player hours, among the top 72% of all ranked servers and #1,569 in North America.
How to join
What's the way to join Rustmod.cc PVE | Raidable Bases |?
To join, open Rust, hit F1, and enter client.connect 66.51.99.45:28025. Or click Launch Rust on this page to open the game through Steam and connect. https://rustmod.cc is its website.