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Dive report

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 9m ago

monthly wipes moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,859ranktop 72% · #1569 in NA
12d agolast wipemonthly schedule
18d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 18d 14h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC12d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW16d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rustmod.cc PVE | Raidable Bases | appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rustmod.cc PVE | Raidable Bases |: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rustmod.cc PVE | Raidable Bases |?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America — that is the tag list Rustmod.cc PVE | Raidable Bases | puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Rustmod.cc PVE | Raidable Bases | lag-free?

It averaged 37 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 2,956, covering buildings, deployables and everything else. The top memory figure was 2,135 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Rustmod.cc PVE | Raidable Bases |?

Its location is North America, according to the NA tag Rustmod.cc PVE | Raidable Bases | displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.99.45:28025.

What's the uptime like for Rustmod.cc PVE | Raidable Bases |?

Right now Rustmod.cc PVE | Raidable Bases | is online. According to its reported uptime, the last restart was about 33 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Rustmod.cc PVE | Raidable Bases |?

On Linux, Rustmod.cc PVE | Raidable Bases | runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Rustmod.cc PVE | Raidable Bases | wipe?

One wipe a month is all Rustmod.cc PVE | Raidable Bases | does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 12 days 12 hours ago. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at Rustmod.cc PVE | Raidable Bases |?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 7 hours passed before the crowd peaked.

Map and rules

What settings are in place on Rustmod.cc PVE | Raidable Bases |?

The name of Rustmod.cc PVE | Raidable Bases | contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Rustmod.cc PVE | Raidable Bases |?

Rustmod.cc PVE | Raidable Bases | uses a procedural map of size 1,000 with seed 55555, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Rustmod.cc PVE | Raidable Bases |?

Right now 0 players are on Rustmod.cc PVE | Raidable Bases |, which has 50 slots. Across the last seven days, the typical count has been 0 players.

What position does Rustmod.cc PVE | Raidable Bases | hold in the server rankings?

Over the last seven days, Rustmod.cc PVE | Raidable Bases | sits at #15,859 by player hours, among the top 72% of all ranked servers and #1,569 in North America.

How to join

What's the way to join Rustmod.cc PVE | Raidable Bases |?

To join, open Rust, hit F1, and enter client.connect 66.51.99.45:28025. Or click Launch Rust on this page to open the game through Steam and connect. https://rustmod.cc is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.