[US]HighMiles|2x|ZOMBIES|PVP ZONES
Online NA 66.51.99.4:30111 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 100
- 5/ 25
- 10/ 50
- 0/ 200
- 0/ 100
- 0/ 50
Quick answers
Tags and listings
Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US]HighMiles|2x|ZOMBIES|PVP ZONES are: 2x Rust servers, Modded Rust servers, Go deep on PvE servers, Best Rust zombie servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What's the meaning of the tags on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
[US]HighMiles|2x|ZOMBIES|PVP ZONES's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is [US]HighMiles|2x|ZOMBIES|PVP ZONES lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak it carried 123,170 entities, including buildings and deployables. Memory use peaked at 6,143 MB. Players experience lag when fps drops and entities climb.
What's the location of [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Its location is North America, according to the NA tag [US]HighMiles|2x|ZOMBIES|PVP ZONES displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.51.99.4:30111.
How reliable is [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Right now [US]HighMiles|2x|ZOMBIES|PVP ZONES is online. Its reported uptime shows a restart about 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 3 October 2026.
What is the Rust version for [US]HighMiles|2x|ZOMBIES|PVP ZONES?
The version on [US]HighMiles|2x|ZOMBIES|PVP ZONES is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does [US]HighMiles|2x|ZOMBIES|PVP ZONES wipe?
The next wipe for [US]HighMiles|2x|ZOMBIES|PVP ZONES is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 11 hours. Its tags publish a wipe schedule that runs monthly.
Settings and map
What settings and rules have been applied to [US]HighMiles|2x|ZOMBIES|PVP ZONES?
The name says it: [US]HighMiles|2x|ZOMBIES|PVP ZONES is a 2x gather server. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
[US]HighMiles|2x|ZOMBIES|PVP ZONES uses a procedural map of size 4,096 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
What's the population like on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Right now 0 players are on [US]HighMiles|2x|ZOMBIES|PVP ZONES, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
What position does [US]HighMiles|2x|ZOMBIES|PVP ZONES hold in the server rankings?
[US]HighMiles|2x|ZOMBIES|PVP ZONES ranks #7,490 for player hours over the last seven days, #1,149 in North America and in the top 34% of ranked servers.
Getting in
What's the process to join [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.4:30111. https://highs-pve-server.paynow.store/ is its website.
