Skip to the content
Dive report

Wastelands Trust No One

Online NA 66.51.99.59:28055 checked 9m ago

biweekly wipes oxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#8,669ranktop 39% · #1219 in NA
14d agolast wipebiweekly schedule
13d 16hnext wipeSat 31 Oct, 22:56 UTC

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 39% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:56 UTC, in 13d 16h. Its biweekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  • 13d 16h
    Sat 31 Oct, 22:56 UTC
  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  • 27d 16h
    Sat 14 Nov, 22:56 UTC
  • 41d 16h
    Sat 28 Nov, 22:56 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC14d ago 2 – running 1
Sat 3 Oct, 02:33 UTC15d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Wastelands Trust No One appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Wastelands Trust No One: Rust community servers, going deep and North American Rust server list. Its entry appears under the filters Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Wastelands Trust No One?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts12 (Group limit): The team limit is 12; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The server browser lists it under North America — that is the tag list Wastelands Trust No One puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Wastelands Trust No One perform?

Average server fps for the last 48 hours was 60, and the lowest was 58. At its peak it carried 47,361 entities, including buildings and deployables. The top memory figure was 3,616 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Wastelands Trust No One?

Its location is North America, according to the NA tag Wastelands Trust No One displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.99.59:28055.

How reliable is Wastelands Trust No One?

Wastelands Trust No One is up and reachable at the moment. Its reported uptime shows a restart about 12 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.

What Rust version is Wastelands Trust No One on?

On Linux, Wastelands Trust No One runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Wastelands Trust No One wipe?

Its tag guides the prediction since Wastelands Trust No One has too few wipes on record to confirm the schedule. Saturday 31 October at 22:56 UTC is when the next wipe is due. 14 days 7 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What happens on wipe day at Wastelands Trust No One?

Recent wipes have averaged a busiest crowd of 3 players. 2 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Wastelands Trust No One?

The name of Wastelands Trust No One contains no gather rate. Group size is capped at 12 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Wastelands Trust No One?

Wastelands Trust No One uses a procedural map of size 3,000 with seed 1, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is Wastelands Trust No One busy?

Wastelands Trust No One is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2.

What position does Wastelands Trust No One hold in the server rankings?

Over the last seven days, Wastelands Trust No One sits at #8,669 by player hours, among the top 39% of all ranked servers and #1,219 in North America.

Getting in

What's the way to join Wastelands Trust No One?

Open Rust and press F1, then type client.connect 66.51.99.59:28055. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs166652,ts12,^o

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts12
Group limit The team limit is 12.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.