Revenge
Online NA 66.51.99.61:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Revenge appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Revenge: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on Revenge?
Revenge's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Revenge perform?
The last 48 hours saw an average of 13 server fps, never dropping below 5. At its peak it carried 75,288 entities, including buildings and deployables. The top memory figure was 2,645 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Revenge?
The NA tag marks Revenge as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 66.51.99.61:28050.
How reliable is Revenge?
Right now Revenge is online. The uptime it gives puts the last restart at roughly 17 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 14 October 2026.
What is the Rust version for Revenge?
Rust network protocol 2634 and build 167781 is what Revenge runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does Revenge wipe?
An estimate from the force wipe gives Revenge's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 4 days 1 hours. Wipes are scheduled monthly, as shown in its tags.
Rules and settings
What settings and rules have been applied to Revenge?
No gather rate appears in the name of Revenge. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Revenge?
The map on Revenge is procedural and size 2,500, generated by the game with seed 1. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is Revenge busy?
Revenge is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
What's Revenge's rank among Rust servers?
Over the last seven days Revenge sits at #9,080 on player hours, which is #1,254 in North America and inside the top 41% of all ranked servers.
How to join
What's the process to join Revenge?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.61:28050.
