Test
Online 66.51.99.64:28035 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence
Coming wipes
- 18d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 04:17 UTC16d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on Test?
Average server fps for the last 48 hours was 5, and the lowest was 5. The entity count reached a high of 123,853, covering buildings, deployables and everything else. Memory use peaked at 5,792 MB. Players experience lag when fps drops and entities climb.
What's the location of Test?
There is no published region for Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.51.99.64:28035.
How reliable is Test?
Test is live as of this check. According to its reported uptime, the last restart was about 3 days ago. It was up 43% of the time over the last full 7 days, 72 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test?
Rust network protocol 2634 and build 167781 is what Test runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Test follow for wipes?
One wipe a month is all Test does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 7 hours. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at Test?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to Test?
The name of Test contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Test?
The map on Test is procedural and size 5,000, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player stats
Is Test busy?
Test is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 04:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does Test hold in the server rankings?
For player hours in the last seven days, Test ranks #8,241, within the top 37% of ranked servers.
How to join
What's the way to join Test?
Open Rust and press F1, then type client.connect 66.51.99.64:28035. Alternatively, click Launch Rust on this page to join via Steam.