Testing Testing
Offline NA 66.51.99.65:28010 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 18:29 UTC, in 10d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 10d 7hWed 28 Oct, 18:29 UTC
- 18d 7hThu 5 Nov, 19:00 UTCFW
- 24d 7hWed 11 Nov, 18:29 UTC
- 38d 7hWed 25 Nov, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC3d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC14d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC32d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 115/ 2000
- 50/ 200
- 17/ 200
- 1/ 30
- 6/ 100
- 2/ 75
Quick answers
Tags and filters
Where does Testing Testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Testing Testing: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What's the meaning of the tags on Testing Testing?
The server browser shows these tags for Testing Testing: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): Its browser listing sits under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Testing Testing in?
Its location is North America, according to the NA tag Testing Testing displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 66.51.99.65:28010.
How reliable is Testing Testing?
Testing Testing is down at the moment; it was last up 2 days 20 hours ago. In the last full 7 days, 111 of 168 hours were online, 66% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Testing Testing on?
The version on Testing Testing is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Testing Testing wipe?
The prediction follows its tag because too few of Testing Testing's wipes are on record to confirm the schedule. Wednesday 28 October at 18:29 UTC is when the next wipe is due. 3 days 16 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.
What can you expect on wipe day at Testing Testing?
Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Testing Testing running?
No gather rate appears in the name of Testing Testing. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Testing Testing?
A game-generated procedural map of size 5,000 with seed 1337 is in play on Testing Testing. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Population
What's the population like on Testing Testing?
The last sighting of Testing Testing was 2 days 20 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 3.
What position does Testing Testing hold in the server rankings?
Over the last seven days Testing Testing sits at #12,999 on player hours, which is #1,432 in North America and inside the top 59% of all ranked servers.
Getting in
What's the process to join Testing Testing?
To join, open Rust, hit F1, and enter client.connect 66.51.99.65:28010. Or click Launch Rust on this page to open the game through Steam and connect.
