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Dive report

Testing Testing

Offline NA 66.51.99.65:28010 checked 2d ago

biweekly wipes moddedcarbonpve
Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#12,999ranktop 59% · #1432 in NA
3d agolast wipebiweekly schedule
10d 7hnext wipeWed 28 Oct, 18:29 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 18:29 UTC, in 10d 7h. Its biweekly schedule tag · low confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 10d 7h
    Wed 28 Oct, 18:29 UTC
  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 7h
    Wed 11 Nov, 18:29 UTC
  • 38d 7h
    Wed 25 Nov, 18:29 UTC

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC3d ago 3 – running 0
Sat 3 Oct, 13:58 UTC14d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC32d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Testing Testing appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testing Testing: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What's the meaning of the tags on Testing Testing?

The server browser shows these tags for Testing Testing: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): Its browser listing sits under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Testing Testing in?

Its location is North America, according to the NA tag Testing Testing displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 66.51.99.65:28010.

How reliable is Testing Testing?

Testing Testing is down at the moment; it was last up 2 days 20 hours ago. In the last full 7 days, 111 of 168 hours were online, 66% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Testing Testing on?

The version on Testing Testing is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Testing Testing wipe?

The prediction follows its tag because too few of Testing Testing's wipes are on record to confirm the schedule. Wednesday 28 October at 18:29 UTC is when the next wipe is due. 3 days 16 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at Testing Testing?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is Testing Testing running?

No gather rate appears in the name of Testing Testing. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Testing Testing?

A game-generated procedural map of size 5,000 with seed 1337 is in play on Testing Testing. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Population

What's the population like on Testing Testing?

The last sighting of Testing Testing was 2 days 20 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 3.

What position does Testing Testing hold in the server rankings?

Over the last seven days Testing Testing sits at #12,999 on player hours, which is #1,432 in North America and inside the top 59% of all ranked servers.

Getting in

What's the process to join Testing Testing?

To join, open Rust, hit F1, and enter client.connect 66.51.99.65:28010. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.