US | Ducks PVE Modded Server
Online NA 66.51.99.66:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 49/ 200
- 26/ 100
- 45/ 200
- 31/ 100
- 20/ 150
- 15/ 420
Quick answers
Tags and listings
Where does US | Ducks PVE Modded Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry US | Ducks PVE Modded Server are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on US | Ducks PVE Modded Server?
The server browser shows these tags for US | Ducks PVE Modded Server: gmrust (Game mode): Survival, as standard Rust does it; mp25 (Max players): There are 25 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): The server browser lists it under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on US | Ducks PVE Modded Server?
It averaged 34 server fps over the last 48 hours, with a low of 5. Buildings, deployables and all other world objects added up to as many as 113,138 entities. 3,901 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is US | Ducks PVE Modded Server in?
The NA tag marks US | Ducks PVE Modded Server as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 66.51.99.66:28055.
Is US | Ducks PVE Modded Server up, and how often does it stay online?
US | Ducks PVE Modded Server is live as of this check. Its reported uptime shows a restart about 21 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for US | Ducks PVE Modded Server?
Rust network protocol 2634 and build 167781 is what US | Ducks PVE Modded Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does US | Ducks PVE Modded Server wipe?
One wipe a month is all US | Ducks PVE Modded Server does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 15 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at US | Ducks PVE Modded Server?
The average peak across recent wipes is 3 players. On the latest wipe, 5 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to US | Ducks PVE Modded Server?
Its name does not state a gather rate for US | Ducks PVE Modded Server. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
What's the map on US | Ducks PVE Modded Server?
US | Ducks PVE Modded Server uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Player count
What's the population like on US | Ducks PVE Modded Server?
Right now 1 players are on US | Ducks PVE Modded Server, which has 25 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
What position does US | Ducks PVE Modded Server hold in the server rankings?
Over the last seven days, US | Ducks PVE Modded Server sits at #5,748 by player hours, among the top 26% of all ranked servers and #963 in North America.
How to join
How do you get into US | Ducks PVE Modded Server?
Open Rust and press F1, then type client.connect 66.51.99.66:28055. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/7sctTtNb8N.
