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Dive report

Settlers Village -2X / 50% Decay

Online NA 66.51.99.69:28005 checked 12m ago

2x monthly wipes moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#6,918ranktop 31% · #1104 in NA
13d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 31% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:08 UTC13d ago 1 – running 0
Fri 2 Oct, 10:05 UTC15d ago 2 held half 2 days 0
Thu 1 Oct, 18:13 UTC FW16d ago 2 – 0.7 days 0
Wed 30 Sep, 05:40 UTC18d ago 2 – 1.5 days 0
Thu 24 Sep, 05:22 UTC24d ago 1 halved by day 2 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Settlers Village -2X / 50% Decay appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Settlers Village -2X / 50% Decay are: 2x Rust servers, Modded Rust servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What's the meaning of the tags on Settlers Village -2X / 50% Decay?

The server browser shows these tags for Settlers Village -2X / 50% Decay: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on Settlers Village -2X / 50% Decay?

It averaged 11 server fps over the last 48 hours, with a low of 5. Buildings, deployables and all other world objects added up to as many as 65,348 entities. Memory use peaked at 2,780 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Settlers Village -2X / 50% Decay?

The NA tag marks Settlers Village -2X / 50% Decay as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 66.51.99.69:28005.

Is Settlers Village -2X / 50% Decay up, and how often does it stay online?

Right now Settlers Village -2X / 50% Decay is online. Its reported uptime shows a restart about 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 24 September 2026.

What is the Rust version for Settlers Village -2X / 50% Decay?

On Linux, Settlers Village -2X / 50% Decay runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Settlers Village -2X / 50% Decay follow for wipes?

The only wipe Settlers Village -2X / 50% Decay takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 13 days 23 hours ago. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at Settlers Village -2X / 50% Decay?

The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 2, then dipped below half.

Map and rules

Which rules and settings is Settlers Village -2X / 50% Decay running?

Gather rates here are 2x, as Settlers Village -2X / 50% Decay announces in its name. Group size is capped at 16 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Settlers Village -2X / 50% Decay?

Settlers Village -2X / 50% Decay uses a procedural map of size 4,096 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

How many players are on Settlers Village -2X / 50% Decay?

Out of 50 slots, 0 are filled on Settlers Village -2X / 50% Decay right now. The seven-day average is 0 players, with a peak of 2. At 05:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does Settlers Village -2X / 50% Decay hold in the server rankings?

Over the last seven days Settlers Village -2X / 50% Decay sits at #6,918 on player hours, which is #1,104 in North America and inside the top 31% of all ranked servers.

How to join

What's the way to join Settlers Village -2X / 50% Decay?

To join, open Rust, hit F1, and enter client.connect 66.51.99.69:28005. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts16
Group limit The team limit is 16.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.