2X- Dingo Rust - Weekly-Quads
Online NA 66.51.99.69:28060 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 22 October, 18:12 UTC, in 4d 9h. Every Thursday at 18:12 UTC · medium confidence
Coming wipes
- 4d 9hThu 22 Oct, 18:12 UTC
- 11d 9hThu 29 Oct, 18:12 UTC
- 18d 10hThu 5 Nov, 19:00 UTCFW
- 25d 9hThu 12 Nov, 18:12 UTC
- 32d 9hThu 19 Nov, 18:12 UTC
- 39d 9hThu 26 Nov, 18:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:12 UTC2d ago | 0 | – | running | 0 |
| Thu 8 Oct, 18:12 UTC9d ago | 2 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW16d ago | 2 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 86/ 200
- 13/ 75
- 2/ 200
- 0/ 100
- 145/ 175
- 35/ 200
Quick answers
Tags and search
Where does 2X- Dingo Rust - Weekly-Quads appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 2X- Dingo Rust - Weekly-Quads: 2x Rust servers, Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What's the meaning of the tags on 2X- Dingo Rust - Weekly-Quads?
The server browser shows these tags for 2X- Dingo Rust - Weekly-Quads: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots on this server; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is 2X- Dingo Rust - Weekly-Quads lag-free?
Average server fps for the last 48 hours was 5, and the lowest was 5. At its peak it carried 94,956 entities, including buildings and deployables. The top memory figure was 2,356 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of 2X- Dingo Rust - Weekly-Quads?
The NA tag marks 2X- Dingo Rust - Weekly-Quads as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.51.99.69:28060.
How reliable is 2X- Dingo Rust - Weekly-Quads?
Right now 2X- Dingo Rust - Weekly-Quads is online. Its reported uptime shows a restart about 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is 2X- Dingo Rust - Weekly-Quads on?
The version on 2X- Dingo Rust - Weekly-Quads is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does 2X- Dingo Rust - Weekly-Quads wipe?
2X- Dingo Rust - Weekly-Quads follows a every Thursday at 18:12 UTC wipe pattern. Thursday 22 October at 18:12 UTC is when the next wipe is due. The world you are on now was created 2 days 14 hours. The tags show wipes set to happen every week.
What can you expect on wipe day at 2X- Dingo Rust - Weekly-Quads?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 2.5, the pop had dropped under half.
Map and rules
What settings are in place on 2X- Dingo Rust - Weekly-Quads?
Gather rates here are 2x, as 2X- Dingo Rust - Weekly-Quads announces in its name. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.
What's the map on 2X- Dingo Rust - Weekly-Quads?
A game-generated procedural map of size 4,050 with seed 190274130 is in play on 2X- Dingo Rust - Weekly-Quads. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1.
Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?
Over the last seven days 2X- Dingo Rust - Weekly-Quads sits at #15,681 on player hours, which is #1,555 in North America and inside the top 71% of all ranked servers. It ranks #630 among quad servers.
Join info
How do you get into 2X- Dingo Rust - Weekly-Quads?
To join, open Rust, hit F1, and enter client.connect 66.51.99.69:28060. Or click Launch Rust on this page to open the game through Steam and connect.
