[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence
Coming wipes
- 18d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does [US] Chronic Condition appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US] Chronic Condition are: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] Chronic Condition?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America — that is the tag list [US] Chronic Condition puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does [US] Chronic Condition perform?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and all other world objects added up to as many as 110,309 entities. The top memory figure was 3,387 MB. Players experience lag when fps drops and entities climb.
Where can you find [US] Chronic Condition?
[US] Chronic Condition lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.51.99.69:28065.
How reliable is [US] Chronic Condition?
[US] Chronic Condition is live as of this check. The uptime it gives puts the last restart at roughly 14 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 1 October 2026.
What Rust version is [US] Chronic Condition on?
Rust network protocol 2634 and build 167781 is what [US] Chronic Condition runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does [US] Chronic Condition wipe?
[US] Chronic Condition limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 15 days 16 hours. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at [US] Chronic Condition?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is [US] Chronic Condition running?
No gather rate appears in the name of [US] Chronic Condition. 16 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on [US] Chronic Condition?
[US] Chronic Condition uses a procedural map of size 4,250 with seed 1564901445, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on [US] Chronic Condition?
[US] Chronic Condition is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.
What position does [US] Chronic Condition hold in the server rankings?
Over the last seven days [US] Chronic Condition sits at #15,855 on player hours, which is #1,567 in North America and inside the top 72% of all ranked servers.
Join info
What's the way to join [US] Chronic Condition?
Open Rust and press F1, then type client.connect 66.51.99.69:28065. Alternatively, click Launch Rust on this page to join via Steam.