Last Mile Survival
Online NA 66.51.99.72:28000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Last Mile Survival appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Last Mile Survival: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Last Mile Survival?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America — that is the tag list Last Mile Survival puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does Last Mile Survival perform?
Average server fps for the last 48 hours was 53, and the lowest was 43. Buildings, deployables and all other world objects added up to as many as 109,988 entities. Memory use peaked at 7,988 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Last Mile Survival?
The NA tag marks Last Mile Survival as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.51.99.72:28000.
What's the uptime like for Last Mile Survival?
Last Mile Survival is up and reachable at the moment. The uptime it gives puts the last restart at roughly 12 days 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Last Mile Survival?
Rust network protocol 2634 and build 166652 is what Last Mile Survival runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Last Mile Survival follow for wipes?
The only wipe Last Mile Survival takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 15 hours. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at Last Mile Survival?
The average peak across recent wipes is 3 players. On the latest wipe, 30 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Last Mile Survival running?
Its name does not state a gather rate for Last Mile Survival. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Last Mile Survival?
Last Mile Survival uses a procedural map of size 4,250 with seed 2147483647, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on Last Mile Survival?
Right now 0 players are on Last Mile Survival, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
What's Last Mile Survival's rank among Rust servers?
Last Mile Survival ranks #9,347 for player hours over the last seven days, #1,267 in North America and in the top 42% of ranked servers.
Getting in
What's the process to join Last Mile Survival?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.72:28000. You can find its website at https://discord.com/invite/g89gksDvT.
