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Dive report

Spencer's Server

Offline NA 66.51.99.74:28000 checked 12d ago

monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,949ranktop 71% · #1552 in NA
38d agolast wipemonthly schedule
18d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 4h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Spencer's Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Spencer's Server: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Spencer's Server?

Spencer's Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Spencer's Server?

The NA tag marks Spencer's Server as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 66.51.99.74:28000.

Is Spencer's Server up, and how often does it stay online?

Spencer's Server is down at the moment; it was last up 12 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Spencer's Server?

On Linux, Spencer's Server runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe details

When does Spencer's Server wipe?

The next wipe on Spencer's Server is calculated from the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 38 days 11 hours. Its tags publish a wipe schedule that runs monthly.

Settings and map

What settings are in place on Spencer's Server?

No gather rate appears in the name of Spencer's Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Spencer's Server?

The map on Spencer's Server is procedural and size 3,500, generated by the game with seed 2099314579. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Spencer's Server?

The last sighting of Spencer's Server was 12 days 7 hours ago; it is offline right now.

What position does Spencer's Server hold in the server rankings?

Over the last seven days, Spencer's Server sits at #15,949 by player hours, among the top 71% of all ranked servers and #1,552 in North America.

Getting in

How do you get into Spencer's Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.74:28000.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.