Renzo Rust - In Development
Offline NA 66.51.99.76:28025 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 19 October, 20:06 UTC, in 1d 22h. Every Monday and Friday at 20:06 UTC · high confidence
Coming wipes
- 1d 22hMon 19 Oct, 20:06 UTC
- 5d 22hFri 23 Oct, 20:06 UTC
- 8d 22hMon 26 Oct, 20:06 UTC
- 12d 22hFri 30 Oct, 20:06 UTC
- 15d 22hMon 2 Nov, 20:06 UTC
- 18d 20hThu 5 Nov, 19:00 UTCFW
- 19d 22hFri 6 Nov, 20:06 UTC
- 22d 22hMon 9 Nov, 20:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:06 UTC5d ago | 0 | – | running | 0 |
| Fri 9 Oct, 20:06 UTC8d ago | 0 | – | 3 days | 0 |
| Mon 5 Oct, 20:06 UTC12d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 20:07 UTC15d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 18:13 UTC FW16d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 20:06 UTC19d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 20:06 UTC22d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 20:06 UTC26d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 20:06 UTC29d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 20:07 UTC33d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 46/ 100
- 34/ 150
- 281/ 325
- 19/ 250
- 513/ 600
- 163/ 250
Quick answers
Tags and listings
Where does Renzo Rust - In Development appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Renzo Rust - In Development are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What's the meaning of the tags on Renzo Rust - In Development?
The server browser shows these tags for Renzo Rust - In Development: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Renzo Rust - In Development?
Its location is North America, according to the NA tag Renzo Rust - In Development displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.99.76:28025.
What's the uptime like for Renzo Rust - In Development?
Right now Renzo Rust - In Development is offline, having last been seen 4 days 4 hours ago. Over the past full 7 days it stayed up for 90 of 168 hours, or 54%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Renzo Rust - In Development?
On Linux, Renzo Rust - In Development runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.
Wipe details
How often does Renzo Rust - In Development wipe?
The wipe rhythm for Renzo Rust - In Development is every Monday and Friday at 20:06 UTC. Expect the next wipe on Monday 19 October at 20:06 UTC. The world you are on now was created 5 days 1 hours. Wipes are scheduled weekly, according to its tags.
What happens on wipe day at Renzo Rust - In Development?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
Which rules and settings is Renzo Rust - In Development running?
Its name does not state a gather rate for Renzo Rust - In Development. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Renzo Rust - In Development?
The map on Renzo Rust - In Development is procedural and size 2,500, generated by the game with seed 1826895022. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on Renzo Rust - In Development?
Renzo Rust - In Development was last seen 4 days 4 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.
What's Renzo Rust - In Development's rank among Rust servers?
Over the last seven days Renzo Rust - In Development sits at #15,858 on player hours, which is #1,563 in North America and inside the top 72% of all ranked servers.
Getting in
How do you get into Renzo Rust - In Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.76:28025. You can find its website at https://discord.com/invite/u7StnUcXSR.