Skip to the content
Dive report

Grub’s Warzone

Online NA 66.51.99.79:28040 checked 10m ago

quad weekly wipes moddedoxidepremium
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#7,575ranktop 34% · #1156 in NA
6d agolast wipeweekly schedule
11hnext wipeSun 18 Oct, 20:04 UTC

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 34% of all ranked servers, top 62% in NA, and #422 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 20:04 UTC, in 11h. Its weekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 11h
    Sun 18 Oct, 20:04 UTC
  • 7d 11h
    Sun 25 Oct, 20:04 UTC
  • 14d 11h
    Sun 1 Nov, 20:04 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 21d 11h
    Sun 8 Nov, 20:04 UTC
  • 28d 11h
    Sun 15 Nov, 20:04 UTC
  • 35d 11h
    Sun 22 Nov, 20:04 UTC
  • 42d 11h
    Sun 29 Nov, 20:04 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:04 UTC6d ago 2 – running 0
Sun 11 Oct, 11:16 UTC6d ago 2 – 0.4 days 1
Sat 10 Oct, 03:49 UTC8d ago 2 – 1.3 days 0
Thu 24 Sep, 23:57 UTC23d ago 1 halved by day 3 15.2 days 0
Sun 20 Sep, 00:56 UTC28d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Grub’s Warzone appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Grub’s Warzone: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on Grub’s Warzone?

Grub’s Warzone's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is Grub’s Warzone lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 60. At its peak it carried 47,735 entities, including buildings and deployables. 2,686 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find Grub’s Warzone?

Grub’s Warzone lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.51.99.79:28040.

Is Grub’s Warzone up, and how often does it stay online?

Grub’s Warzone is up and reachable at the moment. According to its reported uptime, the last restart was about 6 days 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Grub’s Warzone?

The version on Grub’s Warzone is Rust network protocol 2634 and build 167398, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Grub’s Warzone wipe?

With too few wipes recorded for Grub’s Warzone to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Sunday 18 October at 20:04 UTC. 6 days 12 hours is how long ago this world came into being. Wipes are scheduled weekly, according to its tags.

What happens on wipe day at Grub’s Warzone?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 3 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 2, the pop had dropped under half.

Rules and settings

Which rules and settings is Grub’s Warzone running?

Its name does not state a gather rate for Grub’s Warzone. 4 players (quad) is the cap for a group. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.

What's the map on Grub’s Warzone?

Grub’s Warzone uses a procedural map of size 3,000 with seed 123455, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Grub’s Warzone?

Right now 0 players are on Grub’s Warzone, which has 100 slots. The seven-day average is 0 players, with a peak of 2. At 14:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Grub’s Warzone's rank among Rust servers?

Over the last seven days Grub’s Warzone sits at #7,575 on player hours, which is #1,156 in North America and inside the top 34% of all ranked servers. Among servers in the quad category, it holds #422.

Getting in

What's the way to join Grub’s Warzone?

To join, open Rust, hit F1, and enter client.connect 66.51.99.79:28040. Or click Launch Rust on this page to open the game through Steam and connect. You need Rust's premium status to get in.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,^q,sc1,ts4,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts4
Group limit The team limit is 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.