Cheddar's World 2.0
Online EU 66.51.99.80:28020 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:07 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Cheddar's World 2.0 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Cheddar's World 2.0: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Cheddar's World 2.0?
The server browser shows these tags for Cheddar's World 2.0: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on Cheddar's World 2.0?
The last 48 hours saw an average of 16 server fps, never dropping below 5. Buildings, deployables and all other world objects added up to as many as 85,935 entities. Memory use peaked at 2,744 MB. Players experience lag when fps drops and entities climb.
What's the location of Cheddar's World 2.0?
Cheddar's World 2.0 lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.51.99.80:28020.
How reliable is Cheddar's World 2.0?
Cheddar's World 2.0 is up and reachable at the moment. Its reported uptime shows a restart about 2 days 11 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 8 October 2026 is when Rust Going Deep first saw it.
What Rust version is Cheddar's World 2.0 on?
On Linux, Cheddar's World 2.0 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Cheddar's World 2.0 wipe?
The only wipe Cheddar's World 2.0 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 10 days 7 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What can you expect on wipe day at Cheddar's World 2.0?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
Which rules and settings is Cheddar's World 2.0 running?
No gather rate appears in the name of Cheddar's World 2.0. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Cheddar's World 2.0?
The map on Cheddar's World 2.0 is procedural and size 4,000, generated by the game with seed 2137036813. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on Cheddar's World 2.0?
Cheddar's World 2.0 is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 01:00 UTC drew the most players, 2 on average.
What position does Cheddar's World 2.0 hold in the server rankings?
Over the last seven days Cheddar's World 2.0 sits at #6,167 on player hours, which is #1,882 in Europe and inside the top 28% of all ranked servers.
How to join
What's the process to join Cheddar's World 2.0?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.80:28020.
