[US] The Salvaged Few
Online NA 66.51.99.82:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:31 UTC15d ago | 3 | – | running | 0 |
| Thu 1 Oct, 22:38 UTC FW16d ago | 2 | – | 0.9 days | 0 |
| Thu 24 Sep, 20:29 UTC23d ago | 1 | held half | 7.1 days | 0 |
| Wed 23 Sep, 09:04 UTC25d ago | 1 | – | 1.5 days | 0 |
| Tue 22 Sep, 23:04 UTC25d ago | 2 | – | 0.4 days | 0 |
| Tue 22 Sep, 01:22 UTC26d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 49/ 200
- 24/ 100
- 46/ 200
- 29/ 100
- 13/ 150
- 12/ 420
Quick answers
Tags and filters
Where does [US] The Salvaged Few appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] The Salvaged Few: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on [US] The Salvaged Few?
The server browser shows these tags for [US] The Salvaged Few: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does [US] The Salvaged Few perform?
It averaged 6 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 103,531, covering buildings, deployables and everything else. The top memory figure was 4,478 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of [US] The Salvaged Few?
Its location is North America, according to the NA tag [US] The Salvaged Few displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 66.51.99.82:28035.
What's the uptime like for [US] The Salvaged Few?
[US] The Salvaged Few is live as of this check. Its reported uptime shows a restart about 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 21 September 2026 is when Rust Going Deep first saw it.
What Rust version is [US] The Salvaged Few on?
Rust network protocol 2634 and build 167781 is what [US] The Salvaged Few runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does [US] The Salvaged Few follow for wipes?
The only wipe [US] The Salvaged Few takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 15 days 12 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at [US] The Salvaged Few?
Across its recent wipes, the average busiest point drew 2 players. 45 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Rules and settings
Which rules and settings is [US] The Salvaged Few running?
No gather rate appears in the name of [US] The Salvaged Few. Up to 8 players per group, which is the default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on [US] The Salvaged Few?
[US] The Salvaged Few uses a procedural map of size 4,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player count
Is [US] The Salvaged Few busy?
Out of 50 slots, 0 are filled on [US] The Salvaged Few right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 02:00 UTC drew the most players, 1 on average.
What's [US] The Salvaged Few's rank among Rust servers?
[US] The Salvaged Few ranks #10,521 for player hours over the last seven days, #1,338 in North America and in the top 48% of ranked servers.
How to join
What's the way to join [US] The Salvaged Few?
To join, open Rust, hit F1, and enter client.connect 66.51.99.82:28035. Or click Launch Rust on this page to open the game through Steam and connect.
