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Dive report

Smp war

Online 66.58.175.128:28015 checked 13m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#11,614ranktop 53%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:06 UTC6d ago 2 – running 0
Thu 8 Oct, 04:43 UTC10d ago 1 – 3.8 days 1
Wed 7 Oct, 19:26 UTC10d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Smp war appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Smp war: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Smp war?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Smp war puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Smp war?

Average server fps for the last 48 hours was 120, and the lowest was 53. Buildings, deployables and all other world objects added up to as many as 17,671 entities. Memory use peaked at 1,329 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of Smp war?

Smp war does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.58.175.128:28015.

How reliable is Smp war?

Smp war is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 days 2 hours ago. Over the past full 7 days it stayed up for 105 of 168 hours, or 62%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is Smp war on?

On Windows, Smp war runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Smp war follow for wipes?

There is no next wipe to predict because Smp war wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 14 hours ago.

What can you expect on wipe day at Smp war?

The average peak across recent wipes is 1 players. On the latest wipe, 2 hours passed before the crowd peaked.

Settings and map

Which rules and settings is Smp war running?

Its name does not state a gather rate for Smp war. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Smp war?

The map on Smp war is procedural and size 2,000, generated by the game with seed 166494. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Smp war?

Smp war is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 2.

What's Smp war's rank among Rust servers?

Over the last seven days, Smp war is #11,614 by player hours, among the top 53% of all ranked servers.

Join info

What's the process to join Smp war?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.58.175.128:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.