Rust Private LAN
Online 66.60.102.202:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 180/ 200
- 465/ 450
- 604/ 675
- 193/ 225
- 203/ 275
- 120/ 200
Quick answers
Tags and listings
Where does Rust Private LAN appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Private LAN are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust Private LAN?
The server browser shows these tags for Rust Private LAN: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Rust Private LAN?
There is no published region for Rust Private LAN. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.60.102.202:28015.
Is Rust Private LAN up, and how often does it stay online?
Rust Private LAN is live as of this check. It was up 100% of the time over the last full 4 days, 96 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is Rust Private LAN on?
Rust network protocol 2634 and build 167781 is what Rust Private LAN runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Rust Private LAN wipe?
Too few wipes are on record for Rust Private LAN to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 10 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Rust Private LAN?
Its name does not state a gather rate for Rust Private LAN. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Private LAN?
The map on Rust Private LAN is procedural, made by the game.
Population
Is Rust Private LAN busy?
Out of 20 slots, 1 are filled on Rust Private LAN right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.
What position does Rust Private LAN hold in the server rankings?
Over the last seven days, Rust Private LAN is #5,668 by player hours, among the top 26% of all ranked servers.
Join info
How do you get into Rust Private LAN?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.60.102.202:28015.