Sid the sloth
Offline 66.67.136.62:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 289/ 350
- 480/ 550
- 213/ 225
- 226/ 300
- 249/ 300
- 283/ 350
Quick answers
Tags and listings
Where does Sid the sloth appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Sid the sloth are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Sid the sloth?
The server browser shows these tags for Sid the sloth: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Sid the sloth in?
No region comes from Sid the sloth. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.67.136.62:28015.
How reliable is Sid the sloth?
Right now Sid the sloth is offline, having last been seen 25 hours ago. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Sid the sloth?
The version on Sid the sloth is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Sid the sloth follow for wipes?
The wipes recorded for Sid the sloth are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 25 hours.
Map and rules
Which rules and settings is Sid the sloth running?
Its name does not state a gather rate for Sid the sloth. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Sid the sloth?
A procedural map, generated by the game, is in play on Sid the sloth.
Player stats
How many players are on Sid the sloth?
Right now Sid the sloth is offline, with its last appearance 25 hours ago. Across the last seven days, the typical count has been 0 players.
What position does Sid the sloth hold in the server rankings?
For player hours in the last seven days, Sid the sloth ranks #15,848, within the top 72% of ranked servers.
How to join
What's the way to join Sid the sloth?
To join, open Rust, hit F1, and enter client.connect 66.67.136.62:28015. Or click Launch Rust on this page to open the game through Steam and connect.