Marratts Rust PVE
Online NA 66.70.179.185:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe · high confidence
Coming wipes
- 18d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Marratts Rust PVE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Marratts Rust PVE: Modded Rust servers, Rust aim training servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Marratts Rust PVE?
The server browser shows these tags for Marratts Rust PVE: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^d (Combat training): Loot is supplied so you can work on aim and PvP; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on Marratts Rust PVE?
It averaged 35 server fps over the last 48 hours, with a low of 35. The entity count reached a high of 71,107, covering buildings, deployables and everything else. Memory use peaked at 4,962 MB. Players experience lag when fps drops and entities climb.
What location is Marratts Rust PVE in?
The NA tag marks Marratts Rust PVE as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 66.70.179.185:28015.
Is Marratts Rust PVE up, and how often does it stay online?
Right now Marratts Rust PVE is online. According to its reported uptime, the last restart was about 5 days 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Marratts Rust PVE?
On Windows, Marratts Rust PVE runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Marratts Rust PVE follow for wipes?
Marratts Rust PVE limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 15 days 14 hours. The tags list wipes scheduled every month.
What happens on wipe day at Marratts Rust PVE?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in.
Map and rules
Which rules and settings is Marratts Rust PVE running?
The name of Marratts Rust PVE contains no gather rate. 8 players is the group cap, the game's default. It runs combat training, practice your aim and PvP, loot provided. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on Marratts Rust PVE?
The map on Marratts Rust PVE is procedural and size 6,000, generated by the game with seed 24680. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on Marratts Rust PVE?
Marratts Rust PVE is holding 0 players on its 10 slots at the moment. Across the last seven days, the typical count has been 0 players.
What's Marratts Rust PVE's rank among Rust servers?
Over the last seven days Marratts Rust PVE sits at #15,861 on player hours, which is #1,570 in North America and inside the top 72% of all ranked servers.
Getting in
What's the way to join Marratts Rust PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.70.179.185:28015.